From the Glyphtide
Thoughts about game play and design
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We’ve Already Begun
Exploring game setup as a narrative and teaching tool
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2025 Year in Review
Gaining experience, leveling up
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Color Me Purple
Developing the visual identity of Chain×Link
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Rituals and Wordplay
Conditioning players by adhering to and breaking practices
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The Implicated Parties
Building implied settings through pick lists and roll tables
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Traffic Signals
Driving the direction of the game through note-taking
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Resonating Cores
Engaging narrative themes through core resolution mechanisms
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A Losing Mentality
Exploring a semi-cooperative mindset in TTRPGs
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Same Game, More Play
Accessing different aspects of a game through modes of play
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Beyond Ranked Skill Lists
Taking a look at different skill systems and the play behavior they encourage
All Posts
- Chain×Link (5)
- Game Design (8)
- Game Play (1)
- Reflections (1)
